Editor/Render level of detail



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 22/10/2005 at 21:40, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.1 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Hi all,

    i would like to change the level of detail (from 0% to 500%) so i can have a level of detail low in editor and high in rendering.

    what's the best way to do that?
    I've tried to find a flag that tell me when my generator is called from the external render.

    thanks in advance
    Renato T.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/10/2005 at 06:00, xxxxxxxx wrote:

    Hi Renato,

    check for MSG_MULTI_RENDERNOTIFICATION



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/10/2005 at 06:35, xxxxxxxx wrote:

    Hello Katachi,

    thanks, but on a 8.2 release how i can do that?

    Cheers
    Renato T.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/10/2005 at 06:40, xxxxxxxx wrote:

    Oh, 8.2 (your post said 9.1 btw.)...hmm, not sure if it´s working but try this:

    if(hh->GetVFlags()==18 || hh->GetVFlags()==20)
    {
       execute code...
    }

    I don´t have the 8.2 docs here so I don´t know if there is a better solution. It´s just what I still have in mind.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/10/2005 at 07:35, xxxxxxxx wrote:

    thanks :)

    Renato T.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/10/2005 at 08:12, xxxxxxxx wrote:

    you´re welcome :)


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