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On 18/10/2005 at 02:27, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9
Platform:
Language(s) : C++ ;
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Hello,
how can I get all vertices compound to a bone to export the complete skeletal animation(bones, bones attributes, keyframes, vertices, ploygons, ...) to a file?
I need the compound bone vertices to know which vertices must be animated later in the 3d engine.
Thanks.