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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 10/10/2005 at 12:34, xxxxxxxx wrote:
User Information: Cinema 4D Version: 9.1 Platform: Language(s) : C++ ;
--------- The SDK states to add a seperator to a popupmenu, you must add this to a BaseContainer
bc.SetString(0,"");
This is great, but what if I want to add additional seperators?
bc.SetString(MENU_ONE, "Menu 1"); bc.SetString(0, ""); bc.SetString(MENU_TWO, "Menu 2"); bc.SetString(0, ""); bc.SetString(MENU_THREE, "Menu 3");
This doesn't work.
Is this even possible?
On 14/10/2005 at 11:46, xxxxxxxx wrote:
Use bc.InsData(0, String(""));