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On 03/10/2005 at 10:28, xxxxxxxx wrote:
Cinema 4D Version: 9.1
Platform: Windows ; Mac ;
Language(s) : C++ ;
In the draw function of a plugin object ( a generator ) i want to draw a polygon object at a certain position.
But it seems that the object is always drawn with the matrix from bh->GetMg(). I don't know how to set my own matrix to move the object where i want to. Also it seems that the object's local matrix is completely ignored.
I thought that the DRAWPOLYOBJECT_LOCALMATRIX flag has something to do with it, but it seems to do nothing.
Has anyone exerience with this ?