No 'x64' Platform solution?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/09/2005 at 01:35, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.1 
Platform:   Windows  ;   
Language(s) :     C++  ;

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I just updated my AMD64 system to Windows XP Pro x64, installed Cinema 4D R9.1 64-bit edition, and Microsoft Visual Studio 2005 beta.

Reading through your 'migration documentation', I see that you should, as expected, select an 'x64' target under new Platform Solution in Configuration Manager. But there is only "Pocket PC (ArmV4)" and "Smartphone (ArmV4)". I did a default install of VS2005.

I do notice that the version of Visual Studio is "Team Suite". Did I get screwed and receive the incorrect version or is this it? How do I get to an x64 target when there are none from which to choose?

Microsoft had better have some info on this - what's the use of all of the time just spent updating (many, many, many hours) to migrate to 64-bits if the end result is no 64-bit targets?

Peeved as hell,
Robert

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/09/2005 at 01:47, xxxxxxxx wrote:

As far as I remember the 64 bit target is not enabled by default in the installer.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/09/2005 at 01:52, xxxxxxxx wrote:

Yes, I just checked and saw that. "Welcome" to Micro.... (fill in the blank). They can't autodetect 64-bit hardware and their own friggin' OS and install the x64 compiler by default - or at least ask you?

So, for all future generations:

Don't use the default installer as it doesn't install anything you actually need. Now I remember why I spend 15 minutes customizing Office Pro installation settings - because their defaults, well, suck. 😉

Thanks and long live any other OS.