ScaleBicubic misplaces image

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On 15/08/2005 at 05:52, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.102 
Platform:   Windows  ;   
Language(s) :     C++  ;

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I want to scale down 2 images and copy them
into one big image by:

image[0]->ScaleBicubic(bigImage, 0, 0, 500, 500, 0, 0, 100, 100);
image[1]->ScaleBicubic(bigImage, 0, 0, 500, 500, 100, 100, 200, 200);

The 2nd call doesn't place the image at 100, 100
but also in 0, 0.
I wasn't able to scale any image at any place but
the upper left origin. Seems to be a bug.

I'm looking for a workaround.
Thanks for any help!

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Init. looks like:

BaseBitmap *m_bigImage;
bigImage = BaseBitmap::Alloc();
bigImage->Init(201, 201, 32);