Instance problem! Please help!

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On 24/07/2005 at 13:46, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.503 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi,

I'm just finishing my object generator plugin, and now I see, that it will not be rendered! In the editor all is fine, but it doesn't render to the picture viewer.

The object generator uses instances of splines to generate a polygon object. It needs access to the original splines, so it reads the value from the instance's basecontainer using GetObjectLink(INSTANCEOBJECT_LINK, doc). But when rendering, the function returns NULL!

Is the way how I try to access the original object not clean? Is there another way?

Thanks for any help!
Klaus

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 30/11/2005 at 08:27, xxxxxxxx wrote:

did you find a solution to this?
i got the same problem over here

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 30/11/2005 at 14:30, xxxxxxxx wrote:

yes, I put my spline check after GetAndCheckHierarchyClone(). The resulting objects behave like real splines although they come from instances of splines. That solves the problem for me.