Compiling with Visual Studio 2005



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/07/2005 at 11:29, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Hi all,

    i got problems when i try to compile for 32bit with VS 2005 on a Xp 64.

    Is possible to compile for 32bit platform under VS2005?

    Thanks
    Renato T.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/07/2005 at 16:36, xxxxxxxx wrote:

    What's your problem, exactly?

    There is a known problem with VS Net (and probably variations since then) with default arguments - i.e.: void Function(int x = 0). These are no longer supported (welcome to M$ land!) even though part of the C++ standard. You'll need to remove them from the SDK and your own souce, supplying the default values in some other way.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/07/2005 at 16:57, xxxxxxxx wrote:

    Hi Robert,

    at first, when i try to compile at 32bit my plugin, the compiler is trying to include window.h and the error is "not found".

    I never used Int but only SDK type.. do i need to change all INT inside a SDK of C4D 64bit?

    I'm now under Xp64 and i'll like to continue developing of my plugins for C4d 32bit. Next step will be to compile my 3 plugins for XP64.

    thanks
    Renato T.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/07/2005 at 17:26, xxxxxxxx wrote:

    Make sure that you are not compiling with MFC or similar. Definitely do a complete check of the Project settings and dependencies.

    No, not the type, but the '= 0' in the method declaration which is a default argument assignment.

    I plan on compiling 32-bit using VS 6.0 on Windows XP Pro and using my 64-bit system solely for 64-bit compiles.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 31/07/2005 at 19:09, xxxxxxxx wrote:

    Thanks Robert,

    i'll do the same like you.

    Cheers
    Renato T.


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