THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 02/06/2005 at 08:28, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.207
Platform: Windows ;
Language(s) : C++ ;
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My dialog can start a thread doing something, while it runs I use Timer to check it's status in a given interval. Ok, so before I start the thread, I use SetTimer to start the calling of Timer.
But after my thread ended, I don't need Timer to be called any more....how do I "unset" the timer? I can't see a function for that...not possible?