THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/06/2005 at 09:29, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.1
Platform: Windows ;
Language(s) : C++ ;
---------
Hi,
when I run TraceGeometry in my volume shader the resulting variable "gid" of the SurfaceIntersection data sometimes returns high negative values, e.g. -2147478405.
Can anybody tell me what these ids stand for?
Thanks