N-Gons from selection tag

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/05/2005 at 10:20, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.1 
Platform:   Windows  ; Mac  ;  
Language(s) :     C++  ;

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Hi,

how do I retrieve Ngons from a baseselect? (the baseselect was retrieved from a polyselection tag).

Thanks
Katachi

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/05/2005 at 11:37, xxxxxxxx wrote:

The polygon selection tag only stores the selected polygons, you will need to check which n-gons they belong to. You can do this via the ngon library with FindPolygon.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/05/2005 at 11:42, xxxxxxxx wrote:

ok thank you. I hope in the future there will be better ngon support. It´s all still a bit "going around that corner, and then again around this one..". A more direct access within such structures would be preferable. 🙂