How to set Custom GUI initial size

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 20/05/2005 at 05:37, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.207 
Platform:   Windows  ;   
Language(s) :

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Hi everybody,
I've created a CustomGui control that uses a GeUserArea object to display itself. I've overriden the GetMinSize() method of GeUserArea base class, and everytime the control is displayed at the size returned by GetMinSize() function. How can I set the initial size,  from let's say another plugin that uses my plugin?
I'm looking forward for your answers. Tanks.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/06/2005 at 12:28, xxxxxxxx wrote:

You could let users of the control specify properties with the CustomGuiData::GetProperties() system. These will then be available in the settings container of CustomGuiData::Alloc() and can be passed to your user area.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 11/07/2005 at 00:38, xxxxxxxx wrote:

I forgot my username so I had to re-register with another one :).
Please give me more detail about specifying the properties. I don't know how exactly should I specify the size property. Give me please an small example.