Dialog resource / iCustomGui

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On 19/05/2005 at 07:36, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.207 
Platform:   Windows  ;   
Language(s) :     C++  ;

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In a dialog resource you can set layout and size flags.
How is that information passed to a iCustomGui? I think it shall be in the settings container of the iCustomGui constructor, right? And at what ID's do I find the flag data? I'm expecially interested in the width and height information of the size flag, so my customgui shall take them and adjust its size to the settings.