Dialog resource / iCustomGui



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 19/05/2005 at 07:36, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.207 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

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    In a dialog resource you can set layout and size flags.
    How is that information passed to a iCustomGui? I think it shall be in the settings container of the iCustomGui constructor, right? And at what ID's do I find the flag data? I'm expecially interested in the width and height information of the size flag, so my customgui shall take them and adjust its size to the settings.


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