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On 18/05/2005 at 10:56, xxxxxxxx wrote:
Cinema 4D Version: 9
Platform: Windows ;
Language(s) : C++ ;
I want to write a Command Plugin. All it does when executed is loading a c4d file in XML format from C:\file.xml
I know this seems not to make much sense as the user can manually open it using File>Open, or simply by double-clicking the file. Well, it would be too hard to explain what I have in mind - please just answer the question I asked.
What is the quickest way to do this using the C++ SDK.
On 18/05/2005 at 11:07, xxxxxxxx wrote:
LoadDocument() or LoadFile().