Load a C4D file in XML format.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 18/05/2005 at 10:56, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi,

I want to write a Command Plugin. All it does when executed is loading a c4d file in XML format from C:\file.xml

I know this seems not to make much sense as the user can manually open it using File>Open, or simply by double-clicking the file. Well, it would be too hard to explain what I have in mind - please just answer the question I asked.

What is the quickest way to do this using the C++ SDK.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 18/05/2005 at 11:07, xxxxxxxx wrote:

LoadDocument() or LoadFile().