Load a C4D file in XML format.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 18/05/2005 at 10:56, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi,

    I want to write a Command Plugin. All it does when executed is loading a c4d file in XML format from C:\file.xml

    I know this seems not to make much sense as the user can manually open it using File>Open, or simply by double-clicking the file. Well, it would be too hard to explain what I have in mind - please just answer the question I asked.

    What is the quickest way to do this using the C++ SDK.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 18/05/2005 at 11:07, xxxxxxxx wrote:

    LoadDocument() or LoadFile().


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