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On 16/05/2005 at 01:33, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.5
Platform: Windows ;
Language(s) : C++ ;
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Hi,
Is it possible to route shadervariables to multipass. I have a shader that calculates lighting and occlusion and I want these two results saved as sepearate passes.
thanks in advance,
Matthias