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On 14/05/2005 at 12:42, xxxxxxxx wrote:
Cinema 4D Version: 8.5+
Platform: Mac OSX ;
Language(s) : C++ ;
maybe I am missing something obvious, but what has to be done within a Tool plugin to keep the active object in deformed state even when working in point mode (as Claude Bonet painting works) ?
I thought that "cds.editmode=true;" in DisplayControl would do this, but it doesn't seem to do anything.
Thanks for any help.