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On 30/04/2005 at 15:13, xxxxxxxx wrote:
Cinema 4D Version: R8.2
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
I need to disconnect polygons on a object but i need to select all polygon first.
How i can do?
Thanks in advance
On 30/04/2005 at 18:45, xxxxxxxx wrote:
cd.doc = baseDocument;
cd.op = baseObject;
cd.mode = MODIFY_POLYGONSELECTION;
if (!SendModelingCommand(MCOMMAND_SELECTALL, cd)) return ErrorException::Throw(GeLoadString(ERROR_MODELINGCOMMAND_TEXT), "Select All");
On 30/04/2005 at 19:01, xxxxxxxx wrote: