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On 30/04/2005 at 15:13, xxxxxxxx wrote:
User Information: Cinema 4D Version: R8.2 Platform: Windows ; Mac ; Mac OSX ; Language(s) : C++ ;
--------- Hi all,
I need to disconnect polygons on a object but i need to select all polygon first.
How i can do?
Thanks in advance Renato T.
On 30/04/2005 at 18:45, xxxxxxxx wrote:
ModelingCommandData cd; cd.doc = baseDocument; cd.op = baseObject; cd.mode = MODIFY_POLYGONSELECTION; if (!SendModelingCommand(MCOMMAND_SELECTALL, cd)) return ErrorException::Throw(GeLoadString(ERROR_MODELINGCOMMAND_TEXT), "Select All");
On 30/04/2005 at 19:01, xxxxxxxx wrote:
Thanks Robert
it work.
Renato T.