THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/04/2005 at 03:02, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
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how are buttons activated in coffee.
I figure outt some the basic things like loading resource files
understanding matrices but this simple activate button thing is kicking my butt. Button ID is in a resource file Class is GeDialog /Command (msg)
Does case = button ID ? Do you need a class (Init)?
I can not find any good documentation that explains this.