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On 27/03/2005 at 06:51, xxxxxxxx wrote:
Cinema 4D Version: 8.5
Platform: Mac OSX ;
Language(s) : C++ ;
Is anyone using XCode under OS X to build plugins?
Up till now I've been building for Mac by cross-compiling on PC for Mac target using Codewarrior, as I didn't have a mac.
I've now got a Mac mini, and I'd like to be able to build natively under XCode if possible.
In theory XCode can import Codewarrior projects - but only if Codewarrior is installed... Since I've only got Codewarrior for Windows, that doesn't help me.
Is there anyone out there with a mac and Codewarrior who could create an XCode project from the Codewarrior SDK project?
Or, has anyone got a home-made XCode project file for the SDK (8.5 or 9.1) that they could let me see?
Cheers - Steve
On 27/03/2005 at 11:22, xxxxxxxx wrote:
I don't think that it is possible to use XCode since it cannot produce OS9 target code, afaik, which is what is required for Cinema4D's SDK.
There was a discussion about this in either this forum or the General Discussion forum.
Now that you have a Mac, maybe Metrowerks has a cross-grade offer (?).