Your browser does not seem to support JavaScript. As a result, your viewing experience will be diminished, and you have been placed in read-only mode.
Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. NoScript).
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 23/03/2005 at 22:46, xxxxxxxx wrote:
User Information: Cinema 4D Version: 9+ Platform: Windows ; Mac OSX ; Language(s) : C.O.F.F.E.E ; C++ ;
--------- I have the need to display interactive Flash content within the C4D UI environment through a small window.
Does the SDK (COFFEE or C++) allow for this type of thing? I suppose it would also involve licensing from Macromedia which is fine...
It really needs to run within a window in the UI for my needs. The Flash does not have to pass commands to C4D, but that would be a plus.
I need to know if its possible first of all, and secondly, if it is, and someone has the necessary skills to pull it off, I would like to speak with you about it.
Thanks!
On 24/03/2005 at 10:39, xxxxxxxx wrote:
No, it´s not possible via the native SDK, but you can write your own Flash importer and then display each frame as a basebitmap in a userarea for example.
On 24/03/2005 at 12:01, xxxxxxxx wrote:
ahh ok...that's what I was afraid of. I need it to be interactive, (containing nested buttons and movieclips, etc.) so I'm not sure if that would be a viable solution.
I will look into making a stand-alone app with a stay-in-front window instead.
Thanks.