GetXY == eye ray?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 20/03/2005 at 07:57, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9.1 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
Language(s) :     C++  ;

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Hi,

I was just wondering if the ray generated with GetRay() using GetXY() for screen pos is the same as vd->ray?

It appears so, but I must be sure.

Thank you
Katachi

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/03/2005 at 12:55, xxxxxxxx wrote:

Yes, I think so. At least for perspective mode it should be.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/03/2005 at 12:56, xxxxxxxx wrote:

Thinking a bit more about it, perhaps not for reflected rays. Only ones that come directly from the camera.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/03/2005 at 13:50, xxxxxxxx wrote:

ok, that´s enough. Thank you!