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On 17/03/2005 at 23:13, xxxxxxxx wrote:
Cinema 4D Version: 8.012
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
What exactly is the difference between ShaderData.Draw() and ShaderData.Output()?
I'm assuming that Output() does the actual shader rendering and Draw() handles the Preview and Editor 'preview' where possible (?).
On 18/03/2005 at 05:26, xxxxxxxx wrote:
Yep, Draw is like any other Draw function in the other classes.