MovieSaver and QTVR ?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 17/03/2005 at 21:13, xxxxxxxx wrote:

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---------
Hi,

I have a question about the MovieSaver class. Is it possible to save QTVR files? I get only normal QT files. Here a test code:

  
Bool MenuTest::Execute(BaseDocument *doc)  
{  
     Filename fn = GeGetStartupPath();  
     if(!fn.FileSelect(0, GE_SAVE, &String;("Please select a movie!"))) return TRUE;  
  
     AutoAlloc<MovieSaver> ms;  
     if(!ms) return TRUE;  
  
     AutoAlloc<BaseBitmap> bm;  
     if(!bm) return TRUE;  
  
     bm->Init(320, 240);  
     bm->SetPen(255, 0, 0);  
     bm->Line(64, 64, 196, 196);  
  
     BaseContainer bc;  
  
     ms->Choose(FILTER_QTVRSAVER_PANORAMA, &bc;);  
  
     if(!ms->Open(fn, bm, 25, FILTER_QTVRSAVER_PANORAMA, &bc;, SAVEBIT_ALPHA)) return TRUE;  
  
     bm->SetPen(0, 255, 0);  
     bm->Line(196, 64, 64, 196);  
  
     if(!ms->Write(bm))  
     {  
          ms->Close();  
          return TRUE;  
     }  
  
     bm->SetPen(0, 0, 255);  
     bm->Line(64, 128, 196, 128);  
  
     if(!ms->Write(bm))  
     {  
          ms->Close();  
          return TRUE;  
     }  
  
     ms->Close();  
     bm->FlushAll();  
  
     return TRUE;  
}  

any ideas?

regards, Matthias

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 19/03/2005 at 08:56, xxxxxxxx wrote:

ok, is it possible at all to save QTVR from within a plugin? I want to make a plugin that uses custom camera paths for object QTVR.

please help

regards, Matthias

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 19/03/2005 at 09:23, xxxxxxxx wrote:

Although the Filter Types page says they are used by BaseBitmap and MovieSaver class, the MovieSaver page only lists those 6 of them, where FILTER_QTVRSAVER_PANORAMA is not included. And as you cannot get it to work, I´d assume it´s not possible.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 25/03/2005 at 13:06, xxxxxxxx wrote:

Yes, this looks like a limitation. I guess it would be possible to work around it by letting the renderer do the work, creating a QTVR rendering of a camera fixed plane with a custom shader. Or you could save the raw pictures and use an external tool.