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On 17/03/2005 at 04:59, xxxxxxxx wrote:
User Information: Cinema 4D Version: 8.5 Platform: Windows ; Mac ; Mac OSX ; Language(s) : C.O.F.F.E.E ;
--------- How can I calculate the field of view value of the camera from the Focal Lenght and the Aperture Width? Wil the result be in degrees or radians.
Rui Batista
On 17/03/2005 at 06:41, xxxxxxxx wrote:
Ok, never mind
aperture=camera_container->GetFloat(CAMERAOBJECT_APERTURE); focus=camera_container->GetFloat(CAMERAOBJECT_FOCUS); fov=2*atan(aperture/2/focus);
Nothing like doing drawings and remembering the old school trigonometry