THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 15/03/2005 at 02:00, xxxxxxxx wrote:
Cinema 4D Version: 8.5/9.1
Platform: Windows ; Mac ;
Language(s) : C++ ;
Ok, my current plugin has been developed so far under the R8 SDK, but I'd like to add N-Gon support under R9, whilst still supporting R8 users.
Obviously the simplest approach is to make two versions, one for R8 and one for R9, but I'm wondering whether I can make a single binary which works for both (which is better for the users, and should be easier to maintain).
Since I can ask C4d for its serial number, I can tell which version the user is running, so that's not a problem.
But can I use the R9 API to make a binary that will still load under R8? Obviously I can't use any of the R9 functionality if they are running R8, but will this work at all?
Just beginning to think about this, so any insight appreciated (including 'forget it' if that's the sensible answer!)
Cheers - Steve