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On 11/03/2005 at 03:32, xxxxxxxx wrote:
Cinema 4D Version: 8.5
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C.O.F.F.E.E ;
I'm using GeExecuteProgram to execute an external application. But I want the application to just open and not load any document. But it seems the GeExecuteProgram requires a filename reference. Is there any way to simply open the external application?
On 11/03/2005 at 05:25, xxxxxxxx wrote:
Have you tried setting it to NULL?
On 11/03/2005 at 05:32, xxxxxxxx wrote:
I get a
(5) Incompatible values... NIL/OBJECT
Even so, I found a workaround. I created an empty file to load. Not perfect, but works.
On 11/03/2005 at 09:08, xxxxxxxx wrote:
That's not a workaround - that is how it should be done.
On 11/03/2005 at 09:23, xxxxxxxx wrote:
But imagine I want to start an application that doesn't open files. Imagine, lets say, a clock application. This type of application only shows a windows and doesn't deal with any files. It doesn't even has a file type associated.
How can I cann such an application if I must provide a file?
On 11/03/2005 at 09:27, xxxxxxxx wrote:
No, that´s a workaround. Pass an empty filename object instead. That works.
var file = new(Filename);
On 11/03/2005 at 09:39, xxxxxxxx wrote:
On 11/03/2005 at 10:22, xxxxxxxx wrote:
Oh, I misinterpreted as an empty Filename, not an actual empty file! Sorry, eyes were still blurry, no coffee, my dog ate it and ...
Yes, you use an empty Filename object.