Button in CustomDataType added to UserDat

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 05/03/2005 at 14:42, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.0+ 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
Language(s) :     C++  ;

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...a ;)

Boy, this stuff gets terse.

1. I have created a CustomDataType.
2. The CustomDataType is solely for adding into UserData.
3. The CustomDataType has a button (CUSTOMGUI_BUTTON).

How do I execute Command() on the button to perform some task with it? There is no Message() or Command() in the CustomDataType class.

Thanks,

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/03/2005 at 02:33, xxxxxxxx wrote:

You can press AM buttons with MSG_DESCRIPTION_COMMAND. Is that what you're looking for? (There are a few threads if you search for this keyword.)

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/03/2005 at 08:09, xxxxxxxx wrote:

This is a CustomDataTypeClass in the UserData. Where do I receive the MSG_DESCRIPTION_COMMAND? A button press only seems to go to GetDParameter(). Do I get it there?