Button in CustomDataType added to UserDat



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/03/2005 at 14:42, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.0+ 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    ...a ;)

    Boy, this stuff gets terse.

    1. I have created a CustomDataType.
    2. The CustomDataType is solely for adding into UserData.
    3. The CustomDataType has a button (CUSTOMGUI_BUTTON).

    How do I execute Command() on the button to perform some task with it? There is no Message() or Command() in the CustomDataType class.

    Thanks,



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/03/2005 at 02:33, xxxxxxxx wrote:

    You can press AM buttons with MSG_DESCRIPTION_COMMAND. Is that what you're looking for? (There are a few threads if you search for this keyword.)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/03/2005 at 08:09, xxxxxxxx wrote:

    This is a CustomDataTypeClass in the UserData. Where do I receive the MSG_DESCRIPTION_COMMAND? A button press only seems to go to GetDParameter(). Do I get it there?


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