My PopupMenu & C4D Dialog PopupMenu



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 05/03/2005 at 10:32, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.0+ 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

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    In my GeDialog there is a GeUserArea (derived) with a PopupMenu that displays with the RMB. If no selection is made in the menu (RMB or LMB outside of the PopupMenu), it always shows the C4D PopupMenu (Undock...). It doesn't matter if the C4D PopupMenu shows in the rest of the Dialog, but how do I keep it out of my GeUserArea?

    Thanks,



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/03/2005 at 02:42, xxxxxxxx wrote:

    Do you return FALSE from InputEvent() when this happens? Try returning TRUE in that case.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 06/03/2005 at 08:07, xxxxxxxx wrote:

    I tried TRUE and FALSE and KillEvents() and SendParentMessage(). It still shows.


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