THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/03/2005 at 09:28, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.1
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
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How do we initialise our own MultipassBitmaps?
Currently no matter what I do my MultipassBitmap layers refuse to take any image information (the layers exist, there appear to be valid pointers, the layers have their parameter data name etc, they just can't be drawn to, initialisation of the layers makes no difference).
Is this user error, or a bug in the API?