Setting mouse cursor in GeUserArea

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/03/2005 at 15:31, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.0+ 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
Language(s) :     C++  ;

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While a user holds down the left mouse button and starts moving the mouse inside of a GeUserArea, I want the cursor to be changed to a MOUSE_MOVE_HAND. SetMousePointer() doesn't work. So, how do is it done?

Thanks,

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/03/2005 at 22:23, xxxxxxxx wrote:

I think that I have it. You have to continuously set it in the poll loop. Unless someone has a better approach. 🙂