Setting mouse cursor in GeUserArea



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/03/2005 at 15:31, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.0+ 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

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    While a user holds down the left mouse button and starts moving the mouse inside of a GeUserArea, I want the cursor to be changed to a MOUSE_MOVE_HAND. SetMousePointer() doesn't work. So, how do is it done?

    Thanks,



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 01/03/2005 at 22:23, xxxxxxxx wrote:

    I think that I have it. You have to continuously set it in the poll loop. Unless someone has a better approach. :)


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