Rendering Instances



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 27/02/2005 at 16:12, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.1 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi all,

    i have a questions for Maxon developer.

    Is possible to implement with a plugin the rendering of instances or Rendering Core must support this Feature?

    Examples: any point of a grid replaced with a complex object when cinema is rendering.

    Renderman and Mantra support this feature and they can render very high volume of virtual polygons at very fast speed.

    I hope that my question will be understood.

    Best Regards
    Renato T.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 28/02/2005 at 03:30, xxxxxxxx wrote:

    Of course you can. You just have to write it on your own. :)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 28/02/2005 at 07:53, xxxxxxxx wrote:

    So i need to understand how C4D rendering is working.
    Where i can start to learn?

    cheers
    Renato T.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 28/02/2005 at 07:58, xxxxxxxx wrote:

    I don´t know. You need to figure it out yourself. Write your own algorithms and memory management. It´s not a part of the SDK and it surely goes beyond the sdk support.

    If it would have been a sdk issue only, I guess someone else would have done it already. :)

    That´s at least my guess.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 28/02/2005 at 08:31, xxxxxxxx wrote:

    Thanks

    Renato T.


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