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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 22/02/2005 at 16:44, xxxxxxxx wrote:
User Information: Cinema 4D Version: 9.1 Platform: Language(s) : C++ ;
--------- Does anyone know offhand how I might go about determining "where I am" in the directory structure? (i.e. determine C4D's root directory as installed on a machine?
I looked through the docs and am leaning toward the usage of GetFile of the likes, but thought I would fish for some possible alternatives
On 22/02/2005 at 16:58, xxxxxxxx wrote:
D'Oh! I guess I get to answer my own question. It appears that the SDK assumes it's in the root (obvious to me now :-)) ... so I can use something like:
Bool MyClass::resourceExists() { String iconFile = "res/icon.tif"; // determine if the file exists return (GeFExist(iconFile, FALSE)); }
to determine if a file needed is part of the plugin install, for example.
Carry on, nothing to see here