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On 18/02/2005 at 06:18, xxxxxxxx wrote:
User Information:
Cinema 4D Version:
Platform: Windows ;
Language(s) : C++ ;
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Well, I'm somehow stuck again.
I've figured out how to render an image but I can't render a whola animation (or some frames).
Even if I try and get the RenderData from the document (and set it to render 5 or 6 frames) it just saves one single image.
I've tryed with own Render settings, created a BaseContainer called RSettings and used SetData to manually set RDATA_FRAMEFROM ect. but it just doesn't work.
I'm pretty sure this is just a simple and stupid mistake on my side but I just can't figure it out.
Here is the code:
BaseDocument *doc = GetActiveDocument();
CamImage = BaseBitmap::Alloc();
CamImage ->Init(width, height, 32);
RenderDocument(doc, doc->GetActiveRenderData()->GetData(), NULL, NULL, CamImage, 0, NULL);
ShowBitmap(CamImage);
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Thanks