Quicky on BaseBitmap.GetLine()

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 11/02/2005 at 11:58, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.012+ 
Platform:   Windows  ; Mac  ;  Mac OSX  ; 
Language(s) :     C++  ;

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Just to be absolutely certain, what is the format of the line returned by BaseBitmap.GetLine()?

Is it:

1. RGBRGBRGBRGBRGBRGB...RGB

or

2. RRRRRRR...RRR/GGGGGG...GGG/BBBBBBB...BBB

?

In other words, is it interleaved RGB or three separate lines for each channel?

Thanks,

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 11/02/2005 at 14:28, xxxxxxxx wrote:

While waiting, I found it. It's 1. RGBRGBRGB..., interleaved.