Quicky on BaseBitmap.GetLine()



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/02/2005 at 11:58, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   8.012+ 
    Platform:   Windows  ; Mac  ;  Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
    Just to be absolutely certain, what is the format of the line returned by BaseBitmap.GetLine()?

    Is it:

    1. RGBRGBRGBRGBRGBRGB...RGB

    or

    2. RRRRRRR...RRR/GGGGGG...GGG/BBBBBBB...BBB

    ?

    In other words, is it interleaved RGB or three separate lines for each channel?

    Thanks,



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 11/02/2005 at 14:28, xxxxxxxx wrote:

    While waiting, I found it. It's 1. RGBRGBRGB..., interleaved.


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