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On 01/02/2005 at 20:25, xxxxxxxx wrote:
Cinema 4D Version: 9.x
Platform: Windows ;
Language(s) : C++ ;
I know that the restriction TAG stores the name of the vertex map, but does it store a reference to the actual vertex map tag ?
There could be several vertex maps tags with the same name since they are all automatically named, unless you happen to change the name manually.
So my question is, given a Restriction Tag, how can you directly get the vertex map tag without doing a name search through all the tags in the polygon object to find it?
On 28/02/2005 at 13:29, xxxxxxxx wrote:
They only store the name so the correct way is to search from left to right. Multiple tags with the same name aren't recommended since they become order dependent.