Pre-declare GenerateTexturePath(1,2,3,4)

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 23/01/2005 at 21:55, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.012 
Platform:   Windows  ;   
Language(s) :     C++  ;

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I note that the number of arguments for GenerateTexturePath() changes from 8.1 to 8.2 SDK in a critical way.

Since I'm compiling using the 8.0 SDK, how can I declare the later version to be used when the plugin is used in later versions of C4D?

Thanks,

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 24/01/2005 at 01:12, xxxxxxxx wrote:

Nevermind on this. Found a workaround. 🙂