ExplosionFX API docs?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 04/01/2005 at 12:29, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9 
Platform:   Windows  ;   
Language(s) :   C.O.F.F.E.E  ;   XPRESSO  ;

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Is there any information available for the ExplosionFX
deformer? I'm trying to blow up a critter, which
ExplosionFX does well, but also have the clusters land on
the ground, but I can't find a way to assign any sort of
collision objects.

I don't BTW have the Dynamics module (yet). I'm hoping to
pull this off without having to buy it, and I don't think
that it's going to require a totally accurate simulation;
as long as the clusters land and skitter a bit rather than
falling through the floor, it ought to be ok. I was hoping
that I could do this with a bit of COFFEE or XPresso, but
I can't find a way to directly interact with the clusters.

Thanks!

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 14/01/2005 at 08:42, xxxxxxxx wrote:

There are no special interfaces to the ExplosionFX object in the API. I'd suggest asking the regular support or consulting the manual. (I don't know the answer myself.)

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 14/01/2005 at 13:41, xxxxxxxx wrote:

That's a bummer. I'll consult with support. Thanks!