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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/01/2005 at 12:29, xxxxxxxx wrote:
User Information: Cinema 4D Version: 9 Platform: Windows ; Language(s) : C.O.F.F.E.E ; XPRESSO ;
--------- Is there any information available for the ExplosionFX deformer? I'm trying to blow up a critter, which ExplosionFX does well, but also have the clusters land on the ground, but I can't find a way to assign any sort of collision objects.
I don't BTW have the Dynamics module (yet). I'm hoping to pull this off without having to buy it, and I don't think that it's going to require a totally accurate simulation; as long as the clusters land and skitter a bit rather than falling through the floor, it ought to be ok. I was hoping that I could do this with a bit of COFFEE or XPresso, but I can't find a way to directly interact with the clusters.
Thanks!
On 14/01/2005 at 08:42, xxxxxxxx wrote:
There are no special interfaces to the ExplosionFX object in the API. I'd suggest asking the regular support or consulting the manual. (I don't know the answer myself.)
On 14/01/2005 at 13:41, xxxxxxxx wrote:
That's a bummer. I'll consult with support. Thanks!