ExplosionFX API docs?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 04/01/2005 at 12:29, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9 
    Platform:   Windows  ;   
    Language(s) :   C.O.F.F.E.E  ;   XPRESSO  ;

    ---------
    Is there any information available for the ExplosionFX
    deformer? I'm trying to blow up a critter, which
    ExplosionFX does well, but also have the clusters land on
    the ground, but I can't find a way to assign any sort of
    collision objects.

    I don't BTW have the Dynamics module (yet). I'm hoping to
    pull this off without having to buy it, and I don't think
    that it's going to require a totally accurate simulation;
    as long as the clusters land and skitter a bit rather than
    falling through the floor, it ought to be ok. I was hoping
    that I could do this with a bit of COFFEE or XPresso, but
    I can't find a way to directly interact with the clusters.

    Thanks!



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 14/01/2005 at 08:42, xxxxxxxx wrote:

    There are no special interfaces to the ExplosionFX object in the API. I'd suggest asking the regular support or consulting the manual. (I don't know the answer myself.)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 14/01/2005 at 13:41, xxxxxxxx wrote:

    That's a bummer. I'll consult with support. Thanks!


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