THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 04/01/2005 at 10:28, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.012
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
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I've received a valid bug report for one of my COFFEE plugins that only occurs in R9.012 (no problems in earlier supported versions). Here is the code:
var oc, op;
if (!(op = GetActiveObject(doc))) return;
// Process active Object
// - Make editable if necessary
if (!instanceof(op, PointObject))
{
var bc = new(BaseContainer);
doc->StartUndo();
doc->AddUndo(UNDO_OBJECT_REC, op);
SendModelingCommand(MCOMMAND_MAKEEDITABLE, doc, op, bc, MODIFY_ALL);
doc->EndUndo();
op = GetActiveObject(doc);
undos = TRUE;
}
// This line prints!
if (!op) println("That ain't right!");
And, yes, there is an active object in the first call. This could be related to SendModelingCommand()?
Any work arounds for this - like an update to COFFEE, finally? ;)
Thanks,
Robert