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On 02/01/2005 at 11:47, xxxxxxxx wrote:
Cinema 4D Version: 8.012
Platform: Windows ;
Language(s) : C++ ;
My plugin is currently in open beta-testing. And animation importation support is just about to be added. But I want to make 'hard' restrictions on the animation import (as an incentive for users to actually purchase the plugin when fully released).
What is meant by 'hard' restriction is one that can't too easily be defeated by deletion, insertion, merging, copying, and so on. The structure of the imported scene is a parent Null object with the geometries as children and, obviously, animation key frames in the Timeline.
I have considered a PluginTag attached to the Null object which would monitor for copies, copying, deletion, etc. of itself and other similar tags and react accordingly. But even this doesn't seem to be very complete. There may be ways to combine two or more separate documents' KeyFrames to defeat this.
Any implementation suggestions?