THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 29/12/2004 at 07:53, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.012
Platform: Windows ;
Language(s) : C++ ;
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Hi Again !
Our Exporter exports now the Vertices, UV Coordinates und Normals
But the Bone weren't export, i dont now why. He detect the Opolygon but not the Obone
if(Obj->GetType() == Opolygon)
{
// Works
}
if(Obj->GetType() == Obone)
GePrint("Bone");
// Dont work
I put this two snippet in a while(Obj) and at the end of the While, I go to the next Obj (it works with Vertices und UV so there is no error).
I place some Cubes and Bones but he only export the Cubes, in the Cinema Consol there is not one entry called "Bone"
Somebody can help ?