THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 26/12/2004 at 12:53, xxxxxxxx wrote:
Cinema 4D Version: 9.012
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
How would one get/set link fields in a GeDialog to a BaseContainer?
On 26/12/2004 at 13:09, xxxxxxxx wrote:
COFFEE does not support Links.
On 26/12/2004 at 13:35, xxxxxxxx wrote:
I thought as of r8.503 it did. At least through BaseContainers.
On 26/12/2004 at 14:37, xxxxxxxx wrote:
COFFEE is STILL R6.303. There have been no updates to it since. A real shame.
On 26/12/2004 at 14:53, xxxxxxxx wrote:
Check out a post titled "8.5 & COFFEE" by Philip Losch.
"8.5 allows you to access BaseLinks in BaseContainer structures."
And he follows with some sample code.
On 26/12/2004 at 15:32, xxxxxxxx wrote:
Okay. Let's say that these features were added to COFFEE in 8.5 (obviously sereptitiously). How do you use them? There is absolutely no documentation or SDK for anything other than R6.3 (you can check that for yourself at the SDK downloads section - I have already double-checked).
Have you tried using Philip's method? I don't see any way to get/set BaseLinks in a GeDialog with COFFEE. Updates are useless if they are undocumented...
On 27/12/2004 at 11:59, xxxxxxxx wrote:
The posting also offers some code examples.
will work for basecontainers!!! However, kuroyume0161 (darn, can´t you just name yourself kuro? is right, you still cannot fully work with customguis with this yet.
On 27/12/2004 at 12:28, xxxxxxxx wrote:
That's correct. Baselinks can be used in BaseContainers, according to the documentation posted in this forum. However, there's no support for link fields in C.O.F.F.E.E. dialogs.