THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 21/12/2004 at 13:09, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.012
Platform: Windows ;
Language(s) : C++ ;
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Hi People !
My Teamleader and I (coders :)) try to start write an Export for Cinema 4D.
We got now some problems.
- The SDK wouldn't compile because there missing some LIBs or something
errors: (German ;))
f:\Programme\MAXON\CINEMA 4D R9\resource\_api\c4d_resource.cpp(59) : warning C4291: 'void *Filename::operator new(size_t,int,const CHAR * )' : no matching operator delete found; memory will not be freed if initialization throws an exception
f:\Programme\MAXON\CINEMA 4D R9\resource\_api\c4d_libs\lib_ngon.h(212) : error C2383: 'NgonBaseLib::FindPolygon' : default-arguments are not allowed on this symbol
f:\Programme\MAXON\CINEMA 4D R9\resource\_api\c4d_libs\lib_ngon.h(212) : error C2383: 'NgonBaseLib::FindPolygon' : default-arguments are not allowed on this symbol
cinema4dsdk fatal error LNK1181: cannot open input file '\Programme\Maxon\Cinema 4d r9\resource\_api_lib\_api_v8_deb.lib'
- We dont know how to start, we want to write a simple Plugin only export the vertices for tests.
But we dont check the SDK
In Milkshape are some example ASCII Exporter but in C4D not ... thats nice
Maybe you could help us, thanks.
Project: http://www.gamers-fusion.de