get rid of tag priority gui



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 14/12/2004 at 19:09, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   9.012 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    I've just started dipping into C++ plugin development.
    I am trying to create a tag plugin using the lookatcamera example as a template.
    My question is, how would I make it so that the priority gui is not displayed in the attributes manager?
     
    -chris



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 14/12/2004 at 20:56, xxxxxxxx wrote:

    As an extension of the Expression Tag (Texpression), the priority gui is passed from it. The best you could do is disable it (grey it out). For that info, search the forum.

    - At least that is my supposition.

    Robert



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 18/12/2004 at 20:58, xxxxxxxx wrote:

    Howdy,

    Well, you can by omitting these two lines from your .res file:

    INCLUDE Texpression;

    GROUP ID_TAGPROPERTIES

    ... but you'll loose the Basic and Tag tabs in the Attributes Manager for your expression tag. You'd have to then build your own Basic and Tag tabs.

    I'm just curious why you don't want the Priority?

    Adios,
    Cactus Dan



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 18/12/2004 at 23:13, xxxxxxxx wrote:

    I don't get it either, but there are two possible reasons:

    1. He/she wants to set the priority programmatically and not allow user changes at all.

    2. He/she doesn't realize that the PluginTag does not have to be an Expression Tag (their tag doesn't need the expression stuff). In this case, just set the tag to a different available type.

    We'll see? :)

    Robert



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 19/12/2004 at 10:22, xxxxxxxx wrote:

    Robert: First of all, it's he =)
    Second, #2 is it exactly, but more so, like I said, I just started playing with the sdk, using the lookatcamera as an example. And as the only tag plugin example, I was unsure of how to make the plugin anything but an expression.
    Anyway, thanks guys, I will play around with it.
    -Chris



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 19/12/2004 at 11:33, xxxxxxxx wrote:

    Quote: Originally posted by kuroyume0161 on 18 December 2004
    >
    > * * *
    >
    > I don't get it either, but there are two possible reasons:
    >
    > 1. He/she wants to set the priority programmatically and not allow user changes at all.
    >
    > * * *

    Anyway the best route to go would be hiding these elements in GetDDescription instead of messing with reconstruction of the elements when not including it in the res files.

    :)



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 19/12/2004 at 16:19, xxxxxxxx wrote:

    Howdy,

    > Quote: Originally posted by 3D Designer on 19 December 2004
    >
    > * * *
    >
    >
    > Anyway the best route to go would be hiding these elements in GetDDescription instead of messing with reconstruction of the elements when not including it in the res files.
    >
    > :)
    >
    >
    >
    > * * *

    Yes. That's an even better idea.

    Adios,
    Cactus Dan


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