Getting a points rotation

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On 09/12/2004 at 01:32, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   8.100 
Platform:   Windows  ;   
Language(s) :   C.O.F.F.E.E  ;

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Hi all, after giving up searching the forum, I decided to post my question. I have a spline, I can retrieve the points of a spline and position using "GetPoints" and the resulting array. How doe I retrieve the rotation of a certain point in the spline? I would like to match he rotation of another object to the rotation of a cetain pint in the spline.

Thanks

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 09/12/2004 at 06:06, xxxxxxxx wrote:

Single points don't have rotation or scaling factors; only translation factors (position - damn, wish C4D would use the mathematical terms). 😉 You'll have to get the rotation from the spline itself or do some form of local coordinate frame attached to the point that you can manipulate and track.

Robert

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 09/12/2004 at 07:09, xxxxxxxx wrote:

Howdy,

What about getting the point tangents? Wouldn't that at least get you a direction of the point according to the spline?

Adios,
Cactus Dan

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 09/12/2004 at 10:54, xxxxxxxx wrote:

Thanks a bunch, Robert and Dan, I´ll try both your tips out 🙂