GeClipMap

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 01/12/2004 at 03:07, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   9 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hello
I want to create a customized tool for measuring the attributes of an object   like ( Functions->Measure and Construction ). Can I create the label in the editor window like "Perspective" which is at the upper left corner of the editor window or anywhere I like. I've been trying this using BaseDraw,BaseView,GeClipMap and EditorWindow creating ToolData Plugin.
I can draw a rectangle on the editor window by using BaseDraw. But I cannot write out the text using GeClipMap.
I want to know how to write out the text to the editor window.
Thanks,
ZawMinTun

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 05/12/2004 at 04:15, xxxxxxxx wrote:

Hi,

did you make sure you have called BeginDraw() before any drawing operation (also make sure to call EndDraw() afterward)?

If not do so. 🙂

Some code snippets would surely help identifying the problem.

Katachi

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 05/12/2004 at 04:23, xxxxxxxx wrote:

Argh, sorry, GeClipMap is of course only for Bitmap manipulation (stupid me, but I just woke up an hour ago, so don´t blame me 😉

I haven´t used the latest R9 for editor drawing operations, but I sort of heard that there are editor text drawing functions included, so this should work.

I assume they are in the BaseDraw class just as all the others. But also here no guarantee as I am not at home and cannot check.

HTH

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 06/12/2004 at 20:45, xxxxxxxx wrote:

Hello
Thank you for your reply. I solved this problem in a not-so-good way. Like you say, it is possible through the BaseDraw class.
With all my best wishes...
ZawMinTun