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On 26/11/2004 at 15:24, xxxxxxxx wrote:
Cinema 4D Version: 9.012
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
I just started to understand how i can make port from coffee to c++.
In coffee i can easy get an object with a otherobj=op->GetNext(); or with a FindObject(); then i can understand if is a Primitive, pointobject, splineobject or any others derivate from BaseObject class.
How i can make samething in C++?